Merge pull request #20 from google-developer-training/developer

FiX: Score is not updated for the last word
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jtavva 2020-01-16 16:35:46 -08:00 committed by GitHub
commit 3829e9adbe
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4 changed files with 8 additions and 24 deletions

View File

@ -94,15 +94,11 @@ class GameViewModel : ViewModel() {
/** Methods for updating the UI **/
fun onSkip() {
if (!wordList.isEmpty()) {
_score.value = (_score.value)?.minus(1)
}
nextWord()
}
fun onCorrect() {
if (!wordList.isEmpty()) {
_score.value = (_score.value)?.plus(1)
}
nextWord()
}

View File

@ -94,15 +94,11 @@ class GameViewModel : ViewModel() {
/** Methods for updating the UI **/
fun onSkip() {
if (!wordList.isEmpty()) {
_score.value = (_score.value)?.minus(1)
}
nextWord()
}
fun onCorrect() {
if (!wordList.isEmpty()) {
_score.value = (_score.value)?.plus(1)
}
nextWord()
}

View File

@ -138,15 +138,11 @@ class GameViewModel : ViewModel() {
/** Methods for updating the UI **/
fun onSkip() {
if (!wordList.isEmpty()) {
_score.value = (_score.value)?.minus(1)
}
nextWord()
}
fun onCorrect() {
if (!wordList.isEmpty()) {
_score.value = (_score.value)?.plus(1)
}
nextWord()
}

View File

@ -80,15 +80,11 @@ class GameViewModel : ViewModel() {
/** Methods for updating the UI **/
fun onSkip() {
if (!wordList.isEmpty()) {
score--
}
nextWord()
}
fun onCorrect() {
if (!wordList.isEmpty()) {
score++
}
nextWord()
}